Carceri ~ The Dead Walk Away
Where Magic Works
In the northern ocean is a closely knit group of five large islands and a mist shrouded islet. The closer to these islands you are, the easier it is to connect to the forces of magic, but, unlike the ease found in lay storms, the auras of magic aren’t so strong as to be seen by the naked eye.
Bron – The Shield Land, home to knights and the finest armorsmiths in the Thousand Oceans, the people of this land commit themselves to the defense of their king, Alan I called the Troubadour.
Carceri – The Land of the Dead, home to the Carceri pantheon and major trade hub of the Arcane Circle, the island also is host to the majority of the Undead inthe Thousand Oceans.
They – Land of Rebels, home to pirates, thieves, freedom-fighters, and rapscallions of all kinds, Their Island is rich with resources from food stuff to minerals.
Nilchitso Keyah – The former home of the Northern orc tribes, the Land of Storms still supports life around its outside edge. Those who eke out their livelihoods on the island are able to find rare reagents and fine gemstones in the goat covered cliffs.
The Isles of Mist – Land of Mysteries, this insular land is ruled by the enigmatic Count, know for its magnificent textiles and livestock, is also known for its ensnaring nature. Few who come, want to leave its quaint shores.
Althares – Archipelago of Creation, these connected reefs and volcanoes are host to the most brilliant inventors and skilled craftsmen in the Thousand Oceans. The Followers of the Azure Way and their gunpowder originate in the bays and lagoons of the confederacy.